--If you are going to alter anything, make sure you know --what you are doing first. ------------------- -- Friendly -- ------------------- local Category = "Combine" local NPC = { Name = "Neo Heavy - Friendly", Class = "npc_citizen", Model = "models/player/Neo_Heavy.mdl", Health = "100", KeyValues = { citizentype = 4 }, Category = Category } list.Set( "NPC", "npc_combine_NeoF", NPC ) --------------- -- Hostile -- --------------- local Category = "Combine" local NPC = { Name = "Neo Heavy - Hostile", Class = "npc_combine_s", Model = "models/player/Neo_heavy.mdl", Squadname = "Neo", Numgrenades = "0", Health = "100", Category = Category } list.Set( "NPC", "npc_combine_NeoH", NPC )